![]() ![]() Unlike in Path of Radiance, the contents of the difficulty modes were not edited at all beyond their names. The three difficulty modes-Normal, Hard, and Maniac-were renamed Easy, Normal, and Hard in localization.In the Japanese version, the leader unit can repeatedly attempt to obtain hidden treasures by cycling through the Direct and Cancel commands. Later print runs of the game fixed this issue. If the GameCube memory card has an Easy Mode Path of Radiance save, then Radiant Dawn will freeze when opening the Memory Card, likely an oversight resulting from Easy Mode being introduced in the Path of Radiance localization. The initial release of the game inadvertently introduced a glitch with the Path of Radiance data transfer function.The localized game supports the option to play it in 16:9 widescreen mode.NTSC-J to NTSC-U changes Gameplay changes ![]() The names used for the versions here are derived from the code printed on the bottom of the disc near the hole. There was a later print of Radiant Dawn's Japanese version which presumably includes bug fixes. Please help improve the page by adding information. Name changes Main article: Name chart/Fire Emblem: Radiant Dawn RVL-RFEJ-0A-0 JPN to RVL-RFEJ-0A-1 JPN changes 4 RVL-RFEE-0A-0 JPN to RVL-RFEE-0A-1 USA changes.2 RVL-RFEJ-0A-0 JPN to RVL-RFEJ-0A-1 JPN changes. ![]()
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